﻿using IQIGame.Onigao.Logic;


namespace IQIGame.Onigao.GamePlay
{
    public class LocalLogicServerNetHandler : SNetHandler
    {
        private LocalLogicServerNetHandler() { }
        public static LocalLogicServerNetHandler Instance { get; } = new LocalLogicServerNetHandler();
        

        public override void Init()
        {
            base.Init();
            Add(SLevelLogicModule.Instance);
            Add(SBattleLogicModule.Instance);
        }

    }
}
